Some of them can survive (since each of the listed sites does not contain flash games, such as Unity or HTML5), but 90% of their gaming libraries will disappear simply because no one can run them. These companies - Armor Games, Kongregate, Newgrounds, NotDoppler, and all other flash portals - have not announced their plans. It is too early to put the final point, though. If your browser no longer has a plugin for running these games, what will become of them? Will the 3,500 pages of games from Newgrounds just disappear? All these twenty games run on Adobe Flash. Look at the screenshot a little higher, namely the right side - Newgrounds at the time of this writing. So, Firefox promised to disable Flash by default for all users by next year, and Chrome promised to completely remove the plugin before the end of 2020. Eventually, even more security vulnerabilities will be revealed, which will push browser developers to completely remove Flash. Beginning in 2020, Flash will no longer be supported by Adobe, no updates and patches. With the invention of the more universal HTML5 technology, Flash days were numbered. Modern catalogs of mobile games resemble flash portals of previous years. The number of Flash holes that need to be patched is tantamount to trying to seal the Titanic after being split in half.Īnd with the invention of mobile devices (and the infamous statement by Steve Jobs that the Flash platform is not suitable for the Apple ecosystem), many developers have moved away from Flash, and with them most of the casual games market, and years later the market has been blown away. Most people are not particularly fond of Flash, and they have reasons: Flash loads the CPU, in the mid-2000s, advertising banners were made on it everywhere, which slowed down the PC. The main problem of Flash is that it is known as a huge security hole. Why do this if you just have to go to Newgrounds, sort the games by rating - and play everything, while you still have the opportunity.Īnd I want to draw your attention to these last few words. The list is so large that it will take hours to list them. And flash technology has actually been used in many high-budget games.Īnd we do not even consider the wonderful games that have become part of the public consciousness. Studio Cellar Door Games, known for the title Rogue Legacy, began with the game Don't Sh * t Your Pants in flash. Among the most famous is Edmund Macmillen (the author of The Binding of Isaac and Super Meat Boy), he started with a flash. However, we will try not to forget those who started with the Flash platform. Of course, thousands of people still play flash games every day (for example, the latest ArmorGames for Flash has 13,000 downloads in the first week after the release), but the mainstream user is gone. Like everyone else, I grew up, and with it came the general decline of the Flash era. As I have already said, there were thousands of such games on many sites, literally thousands - each was launched with one click of the browser. Everyone could go to the site to blow up each other in multiplayer TANK or fall into endless depression in The World's Hardest Game, the most challenging game in the world, or try to understand the insane logic of the Impossible Quiz troll authors. On each site blocked by the sysadmin, two new ones instantly appeared.įlash had many advantages at that time: it worked without problems on all types of PCs through the browser, most games were small, did not generate much traffic - they just worked most of the time. There were hundreds of them, each with a huge selection of games, absolutely TANKS everywhere, but many sites also had their own unique games. Not the site I visited in my youth, but often imagined suchįlash portals were the main enemy of system administrators at work, in schools and anywhere, where people were required to work at a computer. In addition, we had to go to school almost every day, so most of us were looking for some form of light entertainment to kill time in the rare hours of rest. The game for the console could only be counted on a birthday or other holiday, so we didn’t play new games very often. My parents were not too rich basically I had to sit on a dial-up, like many Australians. They even talked about the many "eras" of flash games, and I can share my own experience.Ībout ten years ago I was in school. The history of Flash (at least games) is a long and complex topic, which is much better described in the film (see above).
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