Firstly I would like to change the configuration file and readding partial modularity in the settings, removed in OR9. While OR 10 is mostly a maintenance release (it do add some nice features), for future releases there are many things I would like to add. NOTE: I STRONGLY recommend to start from a VANILLA installation and to add other mods later. Invalidate your BSA archives (if you have not already redirected them). If you have installed OR previously or you aren't interested in the combat mechanics, you can avoid copying the Meshes folder.ģ. Download the plugin package, unzip it and copy the content in your Oblivion/Data folder. Download and install system requirements.Ģ. Pre-operation if you have a previous version installed: delete the Data\Shaders\OblivionReloaded folder.ġ. You can also edit directly the (not recommended).įor questions, support or any other request, you can use the official discord channel. Backspace: delete when in direct editing mode. Numbers (keypad): on the value list to put the value directly after entering direct editing mode Enter (keypad): on the value list, it enters in direct editing mode or/and confirms the value + and - (keypad): on the shader list it enables/disables a shader on the value list it changes the value Enter: saves settings of the current selection Use "O" (letter O) to open the ingame menu and to manage directly the options: Enhanced Camera (OR provides the real camera view). SOME MODS/PLUGINS YOU CANNOT USE WITH OR (Disable Shadows or use the Controllable Skeleton) Growl's Universal Skeleton Total Controllable.Oblivion Stutter Remover (replaced by OR features).SOME MODS/PLUGINS YOU CANNOT USE WITH OR WITHOUT DISABLING OPTIONS DarNified UI (recommended to use all equipment mode features).SOME MODS/PLUGINS THAT WORK WITHOUT PROBLEMS WITH OR You must disable the Steam overlay (for Steam's version). I STRONGLY recommend to start from a VANILLA installation and to add other mods later. OR upgrades the game to a new version, so many mods you can find around, are no more useful or/and they can conflict. Fixed water purple bug and wrong water and lava over the far plane (when using Water shader)ĭistant objects (land, buildings, trees) = OnīUseWaterReflectijavascript-event-stripped1Ĭonflicts can be a lot or zero it depends on the mods used.Fixed grass distance settings override (no more resetting from the option menu).Fixed camera on feet after player's resurrection.No decal time reset opening the video menu.Shaders/effects smart compilation at runtime.No more distance grass limitation to the 3x3 grid. Extended memory management for low memory usage.Direct screenshot without the HUD (with or without the MSAA).Native full-screen windowed mode supported.Real frame rate management for near and distant objects.Immersive Camera for the first person view and dialog view, smoother movements and optimizations for mouse use.Weapon/shield on back support for the player and NPCs.Dual weapon wielding/support for the player.Oblivion Reloaded does NOT TOUCH the game executable and you need the original version of the game to play. OR is totally customizable to activate/deactivate the features you prefer. Mainly, it is an unofficial patch developed without having the source code. This means OR is not a mod (an addition) but it is a real upgrade of the game to a new version and it uses the settings taken from the esm/esp mods like the original game does. The main difference between OR and other plugins/mods is that OR is an extension/patch of the game. It can be called a mod, but it is not a "normal" mod but a real "code patch" and it upgrades Oblivion to a new version: "forget" the old Oblivion's guides and settings to use OR. In addition, it has a lot of features, improves several other things and fixes some game's bugs. OR has been totally re-written to go over the OBGE limitations, removing also the retro compatibility.Oblivion Reloaded changes the vanilla shaders and supports several built-in effects, but it has also a custom engine to support any new owneffect. This project begins where Oblivion Graphics Extender (OBGE) left off, implementing a series of new features and removing limitations that no longer make sense. Oblivion Reloaded is an OBSE plugin that mainly modifies the rendering pipeline, adding new features and providing screen effects not supportedin vanilla Oblivion. Whether you are a veteran modder or a newbie,Īfter Alenet retiring from modding he allowed me to take and continue officially this project. Oblivion Reloaded makes significant changes to the Oblivion's rendering engine and adds several configurable options.
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